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Patrick Andrus

Roary
The Drone That Plays With You
Small, Agile
Racing Drone
+
Frendly Artificial
Intelligence
=
Roary
Roary is a fully autonomous drone that is designed to play with new pilots and give them emotional feed back on how they are flying.
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The full artificial Intelligence of Roary will ensure that the drone will
NEVER CRASH!
Connecting to the Pilot

The Emotional connection between Roary and a new pilot will ensure that they feel comfortable flying together.
Play Pattern
Play Pattern

Traditional Play Pattern
Lay out the digital track by picking up and carrying Roary around, flying the drone through the track just like you would play with a toy airplane.
Digital Play Pattern
When Roary is piloted through the users phone that displays what is seen through the camera and the digital track.
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Digital Play is broken in to 2 modes: Race and Dream State

Digital Play Patterns Modes
Race State

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Follow the digital track laid out by the users around the house.
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The hoops indicate the area around the track that Roary can fly and not crash.
Dream State
While Roary is "Sleeping" or charging, a simulation mode called the Dream State can be played were Roary races through iconic places like the Grand Canyon or the Streets of Monte Carlo. Allowing the user and Roary to become a better racer.

Specks
Specks

A wrapping wing has been added to provide
Roary with added lift and stability when flying.
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Each blade is fully covered to protect users from being cut.
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A forward facing camera for first person flying, image capture, and facial recognition.
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An array of 3 distance sensors are arranged around the body to allow for autonomous flight.





Roary
The Drone That Plays With You


Design Process
Process
Problem : Drones are easy to Crash

In 2017, between the days of December 24-27 a drone crashed every 20 minutes from new pilots playing with their presents. Reported on Twitter as #dronecrashmas.
Design Brief
How Might We..... EASILY allow KIDS (ages 14+) to DEPLOY a race track and RACE a drone WITHOUT fear of CRASHING?
User Research
General Interviews
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Play Test Interviews: 2

Amount: 2
Subject Ages: 16 and 35
Gender: Female
Amount: 2
Subject Ages: 11 and 13
Gender: Male
Research
Research Insight
All users are AFRAID TO PLAY with their drones no matter the user's the age or drone brand.
Insight
Re-Worded Design Brief
How Might We..... allow NEW drone pilots (ages 14+) to feel COMFORTABLE enough
TO PLAY with a racing drone?
Solution
Develop an AI drone that PLAYS and EMOTIONALLY connects with the user.
Inspiration

Inspirational
Mood Board
Product Feeling
Organic
Feminine
Futuristic
Fast
Gentle
Ideation Sketches
Sketches

1:1 Study Modeling
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Clay Sculpting

Modeling
Model 1
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Model 2
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Model 3
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Model 4
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Model 5- Final Study Model
2:1 Scale









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3D Printed Model


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Finger Ergonomic Testing


Roary White Model




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